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The Scrolls Of The Ancient (Book 3 of
The Chronicles Of Blood And Stone) by Robert Newcomb
pub: Bantam. 531 page enlarged paperback. Price:
£12.99 (UK). ISBN: 0-593-04963-2.
check out website: www.booksattransworld.co.uk
The third and apparently final book in Robert Newcomb's 'Chronicles
Of Blood And Stone', 'The Scrolls Of The Ancients', sees our hero
Prince Tristan and his entourage once again assailed by the servants
of darkness. Following the collapse of the Gates of Dawn and the
death of Tristan's villainous son, you'd think that the crown prince
and his surviving wizards would be busy rebuilding their shattered
realm. Nope!
Apparently the effort of putting paid to Nicholas' nefarious schemes
was a bit much for them and, while the people of Eutracia suffer
hunger and banditry, we find our gallant hero and his friends shacked
up in the royal palace, enjoying a little R&R. Only when their card
game is rudely interrupted by the megalomaniacal Krassus, master
of the sinister arts of the Vagaries, does their bubble burst.
After handily defeating the combined might of the protagonists,
Krassus, in his gloating, reveals a new and deadly threat to the
world. Prince Tristan and his sister Shailiha are the Chosen Ones,
but unbeknownst to them another exists to rival them, their lost
half-brother, Wulfgar. If Krassus were to find him, he could use
the newly uncovered power of the Scroll of the Vagaries to turn
him to the dark side and destroy the benevolent magic of the Vigours
forever! Gasp! After giving his helpless enemies his annotated plans
for world domination, Krassus departs in dramatic fashion, leaving
the heroes unharmed.

Hot on his tail, Tristan and co. begin the search for Wulfgar and
the other Scroll of the Ancients in an attempt to thwart the arch-wizard's
schemes. Their hunt will take them from Eutracia's poverty-stricken
capital to the hidden pirate fortress of Sanctuary and beyond, as
the climatic confrontation with the servants of the Vagaries draws
inevitably nearer. Featuring demons, birdmen, pirates and exploding
herbs, the adventures of Tristan must be seen to be believed. Never
a truer sentence was written. Some part of me deep inside wonders
if Robert Newcomb's books and 'The Scrolls Of The Ancients' in particular
are some sort of incredibly sophisticated satire attempt. If that
should be the case, then labelling 'The Chronicles Of Blood And
Stone' as serious fantasy was the most inspired marketing decision
this world has ever seen.
As it is, the series' concluding novel is the most head-shakingly,
hair-tearingly, book-hurlingly diabolical excuse for literature
I've ever had the misfortune to read. It is the written equivalent
of 'Plan 9 From Outer Space', only Ed Wood had a better grasp of
plot and dialogue. There is no way any reader could make it to the
last page with their sanity intact. What that says for me, I'm not
sure. 'The Scroll Of The Ancients' has hit the barrier marked 'point
of no return' and carried on accelerating, past 'so bad it's good'
and on into uncharted territory. Lets start with the characters.
These are no living, breathing individuals, complete with their
own hopes, fears and idiosyncrasies.
Instead, we have a collective of cardboard cut-outs whose sole
reason for existence is to prod the narrative in the right direction.
Tristan, for example, is a paragon of virtue with the emotional
range of a brick wall. He exists simply to dish out bloody and unrealistic
violence and give the wizards, Wigg and Faegan, cue to begin another
chapter-length block of expositionary dialogue. Krassus, on the
other hand, is a pantomime villain in the most traditional sense,
complete with insane laughter, random acts of senseless cruelty
and no redeeming features whatsoever.
There are no attempts to grant him any particular humanity or explain
his actions. He is Evil (with a capital 'E') and that's enough.
In real life, there are shades of grey but in this world everything
is black or white, good or bad. More than anything else this lack
of human ambiguity in either heroes or villains makes it impossible
to empathise with the characters or even care about the events unfurling.
The supporting cast are no better. Either they act as humanoid milestones
marking Tristan's bloody progress through the novel or they exist
as lesser replicates of our hero, fulfilling his twin duties of
slaying and stupidity when the prince royal is unavailable. Only
the wizards are exempt, for they serve a different purpose.
They must ensure that the reader (via the transparent mechanism
of informing their selectively idiotic companions) understands in
intricate and soul-sapping detail every tiniest aspect of how the
unusual magic system works.
To give the book credit the descriptive writing in 'The Scroll
Of The Ancients' is above par, occasionally surprising the reader
with an elegantly turned phrase or an evocative image. The novel
overdoes it, though, and as such, the half-page description of a
character's clothing in the middle of a battle scene is enough to
break the mood before it's really got started. Outside of combat,
it gets even worse with, among other things, the step-by-step process
for separating different types of magical herb relayed in coma-inducing
detail. This level of description is admirable but ultimately counter-productive,
destroying any reader immersion and leaving one frustrated. While
the plot that drives it all is a far-reaching and ambitious one
that could provide a solid foundation for a novel, in this case
the plot is not at well managed.
To stay afloat 'The Scroll Of The Ancients' relies on the ability
of each and every character to second-guess their opponents with
uncanny and ridiculous accuracy, as well as some truly nonsensical
behaviour on both sides. It is the story that drives the characters,
not the other way around. This, combined with inconsistencies and
logic flaws a child could see, is what sinks the ship. As the book
drew to a close and I counted the remaining pages with glee, several
major issues remained unresolved.
As the unread paragraphs grew fewer and fewer, it became apparent
that these matters would, in fact, never be brought to a conclusion.
This seems a very bizarre thing in what is supposed to be the series'
final book, not least because the entire trilogy has been laying
the groundwork for certain events. There have been prophecies and
omens and no end of discussion, but then...nothing. On top of that,
at least one unrequited romance and one major villain remain outstanding,
as though the novel totally forget about them. The only thing I
can think of is that there is to be a further book in the series.
The alternative is just too unlikely. As you may imagine, this
strange absence of any kind of closure makes the novel even more
frustrating than ever. Possessing of some decent writing, 'The Scrolls
Of The Ancients' is nonetheless damaged beyond any hope of recovery
by poor characterisation, non-existent pacing and truly abominable
dialogue.
Perfectly balanced between idiotic, boring and frustrating, this
book should be avoided like a particularly virulent plague - unless
you liked the first two, of course, in which case I can only hope
the disease isn't catching.
I'd prefer never to see the book again, keeping painful flashbacks
to a minimum, but if I were forced to place it in my collection,
it would be on the shelf entitled 'abandon hope, all ye who enter
here'. You have been warned.
Martin Jenner
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